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“敲”喜欢你!敲个爱心代码送给TA

作者:文心快码BaiduComate2024.08.08 11:33浏览量:573

简介:Comate带你修改生成爱心代码

最近的空气,似乎弥漫着恋爱酸臭气味🤔

AI编程新手小Du四处搜罗爱心代码,准备配上礼物去表白。

想进一步修改,可是,没有注释的代码

读着也太麻烦了——

是时候用Comate来帮助快速熟悉陌生代码了!

*文末为大家附上爱心代码源码哦

💗Comate带你修改生成爱心代码

一键代码解释、查找特定内容、一句话修改代码,懒人代码生成泰裤辣!

点击观看视频教程


🤔想要快速get陌生代码段的意义?

选中目标代码段,点击「代码解释」,侧边栏将会逐行逐句地为你进行代码解释,并在最后生成一个整体性概括。

学代码的路上,妈妈再也不用担心我看不懂啦!

😵‍💫想要查找特定的代码片段?

点击「知识」👉「当前文件」后,提出想在本文件内查找的内容,Comate就能帮你寻找啦!

提问示例:“#当前文件 这个文件中决定颜色的代码在哪里?”好像淡淡地一问,问题就淡淡地被解决了……

🕶️新造的人,新造的生成代码方式!

那就是直接要求Comate为你修改代码~生成后直接点击「采纳」,就可以完成修改!

提问示例:“#当前文件 在画面正中添加‘关注Comate谢谢喵’几个字” 会提需求,怎么不算会写代码呢?(doge🐶)

import random
from math import sin, cos, pi, log
from tkinter import *
CANVAS_WIDTH = 840  
CANVAS_HEIGHT = 680  
CANVAS_CENTER_X = CANVAS_WIDTH / 2  
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  
IMAGE_ENLARGE = 11  
HEART_COLOR = "#EEAEEE"  



def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):

    x = 17 * (sin(t) ** 3)
    y = -(16 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(3 * t))



    x *= IMAGE_ENLARGE
    y *= IMAGE_ENLARGE
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
    return int(x), int(y)



def scatter_inside(x, y, beta=0.15):
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy



def shrink(x, y, ratio):
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy



def curve(p):

    return 2 * (2 * sin(4 * p)) / (2 * pi)



class Heart:
    def __init__(self, generate_frame=20):
        self._points = set()  
        self._edge_diffusion_points = set()  
        self._center_diffusion_points = set()  
        self.all_points = {}  
        self.build(2000)
        self.random_halo = 1000
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)
    def build(self, number):

        for _ in range(number):
            t = random.uniform(0, 2 * pi)  
            x, y = heart_function(t)
            self._points.add((x, y))

        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))

        point_list = list(self._points)
        for _ in range(10000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.27)
            self._center_diffusion_points.add((x, y))
    @staticmethod
    def calc_position(x, y, ratio):

        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.420)  
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
        return x - dx, y - dy
    def calc(self, generate_frame):
        ratio = 15 * curve(generate_frame / 10 * pi)  
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
        all_points = []

        heart_halo_point = set()  
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)  
            x, y = heart_function(t, shrink_ratio=-15)  
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:

                heart_halo_point.add((x, y))
                x += random.randint(-60, 60)
                y += random.randint(-60, 60)
                size = random.choice((1, 1, 2))
                all_points.append((x, y, size))
                all_points.append((x + 20, y + 20, size))
                all_points.append((x - 20, y - 20, size))
                all_points.append((x + 20, y - 20, size))
                all_points.append((x - 20, y + 20, size))

        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))

        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        self.all_points[generate_frame] = all_points
    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)



def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(1, draw, main, render_canvas, render_heart, render_frame + 1)



if __name__ == '__main__':
    root = Tk()
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()
    draw(root, canvas, heart)
    root.mainloop()

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